User Experience Person
I’m a user experience person with 25 years of experience designing digital products for both consumers and enterprise. During that time I’ve had experience with all the practices that fall under the mighty broad umbrella of “UX”.
Experience
Head of User Experience - Anomali
August 2022 to Present
Senior UX Designer / Researcher - Anomali
August 2017 to August 2022
Leading both UX Design and research, reporting to Anomali’s Chief Product Officer. Taking new products from conception to delivery including inputs into roadmap, lean canvas, and go-to-market in addition to best practice UX processes and close collaboration with product and engineering leads.
Define high-level product requirements and work with engineering to create achievable releases towards ambitious goals.
Lead the creation of interactive wireframes that tell engaging user stories, creating clear communication to both engineering, sales, and leadership stakeholders.
Hired and led a super-talented UX team.
Identified gaps, and appointed, and managed vendor relationships relating to UX.
Worked with Google Ventures on early usability labs and defined Anomali’s product research processes. Including defining user personas from interviews and validating them to a high degree of accuracy using user analytics.
Wire & Foundry
April 2016 to August 2017
Wire & Foundry was my UX consulting business. I worked with three major clients during this period.
Euronext: Designed a Risk Management application and provided UX patterns and best practices for other applications at Euronext.
Made to Engage: Designed and implemented a sellable and profitable UX process within an agency setting. Included training the team on research, ideation methods, and workshops.
Anomali: Designed STAXX (Anomali’s free product) and designed a UI library that later became the Anomali design system.
User Experience Designer, Chain Reaction Cycles, April 2015 - April 2016
Researched, designed, and oversaw the implementation of new features on the world’s largest online bike store
Successfully introduced prototyping as a primary UX deliverable
Successfully introduced structured user testing
Reviewed data from other research sources, including A/B testing, exit surveys, competitor research, and analytics.
Documenting and presenting new features for development teams
Lead Designer, i3
December 2014 - April 2015
Responsible for all of i3’s Graphic, UI, and UX design output
Ran UX workshops and was involved in the sales process
Wrote usability reports for most Northern Ireland council websites
Gave presentations, both internally and client-facing, promoting UX practices
Clients included most Northern Ireland councils, the National Lottery (Ireland), and Titanic Belfast
Lead Designer, TheAppBuilder
April 2013 - November 2014
Responsible for all elements of product design, including user research, prototyping, user testing, and overseeing UX during development
Designed and wrote HTML/CSS for the content management system
Researched, designed, and documented significant new features to the platform
Developed the company brand guidelines
Worked with many large brands including Deloitte, Tesco, O2, Sodexo, and Heathrow Airport.
UX/UI Designer, Haymarket Publishing
December 2009 - April 2013
Responsible for designing digital business media products
Designed the digital edition of all business magazines.
Designed and iterated several major new features to Haymarket Business Media’s in-house content management system
Designed a responsive web platform which was implemented on live websites
Gathered requirements from stakeholders
User tested concepts
Designed and built many microsites
Remained involved during development projects as part of an agile/scrum project management method
Worked with many large brands including Stuff, Practical Caravan, Management Today, Campaign, Marketing and Brand Republic
Digital Designer, Chaos Design
June 2008 - December 2009
Worked on all aspects of the companies digital output (including direct email, animation, video and online display advertising
Designed and developed (HTML/CSS/JS) clients brand websites
Rapidly conceptualised a new brand identity in many digital formats
Worked with worldwide brands such as Canon, BAA, BlackBerry, Dell and Sony. Work for these clients was often multilingual and rolled out across Europe.
Web Designer, Liverpool Football Club
June 2006 - May 2008
Worked on all aspects of the company’s digital output (including direct email, animation, video, and online display advertising
Designed and developed (HTML/CSS/JS) clients brand websites
Rapidly conceptualised a new brand identity in many digital formats
Worked with worldwide brands such as Canon, BAA, BlackBerry, Dell, and Sony. Work for these clients was often multilingual and rolled out across Europe.
Designer / Developer, Igloo New Media
June 2001 - August 2003
Web Coach / HCI Researcher, Planet Electra
May 2000 - June 2001
Education
West Wales School Of The Arts (2003 – 2006)
Computer Arts - 2:1 BA (Hons)
Liverpool Community College (2000 – 2002)
AVCE ICT (Information and Communication Technology, specialising in HCI)
Hobbies and Interests
Aside from a very real love for software, I enjoy illustration and writing. I had my first stage script performed at the Liverpool Playhouse at the age of fourteen, and went on to volunteer at the local young writers group up until I left Liverpool. I still regularly contribute to creative writing and theatre groups. Some of my illustration projects have been displayed at galleries in Liverpool and South Wales.
Traditional nerd hobbies also present.
